Space Giraffe was a cutesy take on the lane shooting formula, mixing it with Pang to a point, whilst TxK was essentially a Tempest game through and through – updating the graphics and making the controls silky smooth. Llamasoft has released Tempest inspired games before since their developer Jeff Minter created the series, but Atari has the naming rights. When the enemies come crawling – the screen gets very busy but in a way that draws you in It is poetry in motion sometimes and that has to be commended. When playing the game you are so focused on what’s going on – everything around you zones out. It’s fast, frenzied and an absolute blast and the perfect example of arcade adrenaline. Each level makes you collect powerups to upgrade your plane from scratch to have more powerful weapons, AI droids and a jump button that lets you leap over enemies should they breach your walls and start circling the perimeter that you’re stuck to. It’s like a hyperactive lane defence game with lots of arcade graphical flair. The enemies you fight against climb up the walls of these tubes and your bullets go down them. You control a shooting plane that fires bullets down geometric shapes that are always in tubes. Screenshots are fun but you lose the fluidity of its motion Tempest 4000 is abstract shooting done right. ![]() Tempest 4000 is an arcade classic shoot em up that is absolutely superb to play and should be a complete no-brainer to recommend.
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